Added support for Windows GameInput 2.0
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@@ -31,7 +31,9 @@
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#define GAMEINPUT_API_VERSION 0
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#endif
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#if GAMEINPUT_API_VERSION == 1
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#if GAMEINPUT_API_VERSION == 2
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using namespace GameInput::v2;
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#elif GAMEINPUT_API_VERSION == 1
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using namespace GameInput::v1;
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#endif
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