Updated docs to note that SDL_GetAudioDeviceName() now returns const char *
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@@ -156,9 +156,8 @@ Rather than iterating over audio devices using a device index, there are new fun
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if (devices) {
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if (devices) {
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for (i = 0; i < num_devices; ++i) {
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for (i = 0; i < num_devices; ++i) {
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SDL_AudioDeviceID instance_id = devices[i];
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SDL_AudioDeviceID instance_id = devices[i];
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char *name = SDL_GetAudioDeviceName(instance_id);
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const char *name = SDL_GetAudioDeviceName(instance_id);
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SDL_Log("AudioDevice %" SDL_PRIu32 ": %s\n", instance_id, name);
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SDL_Log("AudioDevice %" SDL_PRIu32 ": %s\n", instance_id, name);
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SDL_free(name);
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}
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}
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SDL_free(devices);
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SDL_free(devices);
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}
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}
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