Sync SDL3 wiki -> header
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@@ -28,13 +28,14 @@
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* SDL_Swap32, SDL_Swap64, SDL_SwapFloat), or they swap to/from the system's
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* native byte order (SDL_Swap16LE, SDL_Swap16BE, SDL_Swap32LE, SDL_Swap32BE,
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* SDL_Swap32LE, SDL_Swap32BE, SDL_SwapFloatLE, SDL_SwapFloatBE). In the
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* latter case, the functionality is provided by macros that become no-ops
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* if a swap isn't necessary: on an x86 (littleendian) processor, SDL_Swap32LE
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* latter case, the functionality is provided by macros that become no-ops if
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* a swap isn't necessary: on an x86 (littleendian) processor, SDL_Swap32LE
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* does nothing, but SDL_Swap32BE reverses the bytes of the data. On a PowerPC
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* processor (bigendian), the macros behavior is reversed.
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*
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* The swap routines are inline functions, and attempt to use compiler
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* intrinsics, inline assembly, and other magic to make byteswapping efficient.
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* intrinsics, inline assembly, and other magic to make byteswapping
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* efficient.
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*/
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#ifndef SDL_endian_h_
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