Sync SDL3 wiki -> header

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SDL Wiki Bot
2024-12-16 06:13:48 +00:00
parent 79316ca36e
commit 3fa0537565
10 changed files with 54 additions and 53 deletions

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@@ -25,9 +25,9 @@
* Event queue management.
*
* It's extremely common--often required--that an app deal with SDL's event
* queue. Almost all useful information about interactions with the real
* world flow through here: the user interacting with the computer and app,
* hardware coming and going, the system changing in some way, etc.
* queue. Almost all useful information about interactions with the real world
* flow through here: the user interacting with the computer and app, hardware
* coming and going, the system changing in some way, etc.
*
* An app generally takes a moment, perhaps at the start of a new frame, to
* examine any events that have occured since the last time and process or
@@ -43,10 +43,10 @@
* beneficial for certain types of programs on low-power hardware. One may
* also call SDL_AddEventWatch() to set a callback when new events arrive.
*
* The app is free to generate their own events, too: SDL_PushEvent allows
* the app to put events onto the queue for later retrieval;
* SDL_RegisterEvents can guarantee that these events have a type that isn't
* in use by other parts of the system.
* The app is free to generate their own events, too: SDL_PushEvent allows the
* app to put events onto the queue for later retrieval; SDL_RegisterEvents
* can guarantee that these events have a type that isn't in use by other
* parts of the system.
*/
#ifndef SDL_events_h_