DirectX 12 Renderer (#5761)

* DirectX 12 Renderer (27 squashed commits)

* Add missing SDL_hidapi.h of merge of SDL.vcxproj.filters

* Fixed OpenWatcom build failure

* Dynapi fix

Co-authored-by: Ryan C. Gordon <icculus@icculus.org>
This commit is contained in:
chalonverse
2022-06-06 17:42:30 -07:00
committed by GitHub
parent 63e12cf601
commit 4082821822
22 changed files with 10154 additions and 8 deletions

View File

@@ -243,6 +243,7 @@
#cmakedefine HAVE_D3D_H @HAVE_D3D_H@
#cmakedefine HAVE_D3D11_H @HAVE_D3D11_H@
#cmakedefine HAVE_D3D12_H @HAVE_D3D12_H@
#cmakedefine HAVE_DDRAW_H @HAVE_DDRAW_H@
#cmakedefine HAVE_DSOUND_H @HAVE_DSOUND_H@
#cmakedefine HAVE_DINPUT_H @HAVE_DINPUT_H@