Fixed controllers not being seen as gamepads after adding a mapping
This commit is contained in:
@@ -563,6 +563,7 @@ static void PopMappingChangeTracking(void)
|
|||||||
GamepadMapping_t *old_mapping = gamepad ? gamepad->mapping : tracker->joystick_mappings[i];
|
GamepadMapping_t *old_mapping = gamepad ? gamepad->mapping : tracker->joystick_mappings[i];
|
||||||
|
|
||||||
if (new_mapping && !old_mapping) {
|
if (new_mapping && !old_mapping) {
|
||||||
|
SDL_RemoveFromHashTable(s_gamepadInstanceIDs, (void *)(uintptr_t)joystick);
|
||||||
SDL_InsertIntoHashTable(s_gamepadInstanceIDs, (void *)(uintptr_t)joystick, (const void *)SDL_TRUE);
|
SDL_InsertIntoHashTable(s_gamepadInstanceIDs, (void *)(uintptr_t)joystick, (const void *)SDL_TRUE);
|
||||||
SDL_PrivateGamepadAdded(joystick);
|
SDL_PrivateGamepadAdded(joystick);
|
||||||
} else if (old_mapping && !new_mapping) {
|
} else if (old_mapping && !new_mapping) {
|
||||||
|
|||||||
Reference in New Issue
Block a user