Use SDL_PixelFormatEnum as type
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@@ -699,7 +699,7 @@ typedef struct SDL_Palette
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*/
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typedef struct SDL_PixelFormat
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{
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Uint32 format;
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SDL_PixelFormatEnum format;
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SDL_Palette *palette;
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Uint8 bits_per_pixel;
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Uint8 bytes_per_pixel;
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@@ -729,7 +729,7 @@ typedef struct SDL_PixelFormat
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
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extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(SDL_PixelFormatEnum format);
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/**
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* Convert one of the enumerated pixel formats to a bpp value and RGBA masks.
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@@ -747,7 +747,7 @@ extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
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*
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* \sa SDL_GetPixelFormatEnumForMasks
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_GetMasksForPixelFormatEnum(Uint32 format,
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extern DECLSPEC SDL_bool SDLCALL SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatEnum format,
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int *bpp,
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Uint32 * Rmask,
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Uint32 * Gmask,
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@@ -792,7 +792,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetPixelFormatEnumForMasks(int bpp,
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*
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* \sa SDL_DestroyPixelFormat
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*/
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extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_CreatePixelFormat(Uint32 pixel_format);
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extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_CreatePixelFormat(SDL_PixelFormatEnum pixel_format);
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/**
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* Free an SDL_PixelFormat structure allocated by SDL_CreatePixelFormat().
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