For gamepads that don't have their own sensors, try to use the system sensors.
This allows using the gyro and accelerometer in handheld devices in conjunction with built-in or wraparound controllers.
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@@ -26,5 +26,6 @@
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#define SDL_hints_c_h_
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extern SDL_bool SDL_GetStringBoolean(const char *value, SDL_bool default_value);
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extern int SDL_GetStringInteger(const char *value, int default_value);
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#endif /* SDL_hints_c_h_ */
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