Added properties to various SDL objects

The following objects now have properties that can be user modified:
* SDL_AudioStream
* SDL_Gamepad
* SDL_Joystick
* SDL_RWops
* SDL_Renderer
* SDL_Sensor
* SDL_Surface
* SDL_Texture
* SDL_Window
This commit is contained in:
Sam Lantinga
2023-10-11 16:59:51 -07:00
parent 973c8b3273
commit 4368f70ff9
32 changed files with 434 additions and 292 deletions

View File

@@ -111,6 +111,21 @@ extern DECLSPEC int SDLCALL SDL_SetProperty(SDL_PropertiesID props, const char *
*/
extern DECLSPEC void *SDLCALL SDL_GetProperty(SDL_PropertiesID props, const char *name);
/**
* Clear a property on a set of properties
*
* \param props the properties to modify
* \param name the name of the property to clear
*
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetProperty
*/
extern DECLSPEC int SDLCALL SDL_ClearProperty(SDL_PropertiesID props, const char *name);
/**
* Destroy a set of properties
*