Changed main callback return values to an enumeration
Fixes https://github.com/libsdl-org/SDL/issues/10515
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@@ -17,7 +17,7 @@ static SDL_AudioStream *stream = NULL;
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static int total_samples_generated = 0;
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/* This function runs once at startup. */
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int SDL_AppInit(void **appstate, int argc, char *argv[])
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SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
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{
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SDL_AudioSpec spec;
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@@ -51,7 +51,7 @@ int SDL_AppInit(void **appstate, int argc, char *argv[])
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}
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/* This function runs when a new event (mouse input, keypresses, etc) occurs. */
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int SDL_AppEvent(void *appstate, const SDL_Event *event)
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SDL_AppResult SDL_AppEvent(void *appstate, const SDL_Event *event)
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{
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if (event->type == SDL_EVENT_QUIT) {
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return SDL_APP_SUCCESS; /* end the program, reporting success to the OS. */
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@@ -60,7 +60,7 @@ int SDL_AppEvent(void *appstate, const SDL_Event *event)
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}
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/* This function runs once per frame, and is the heart of the program. */
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int SDL_AppIterate(void *appstate)
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SDL_AppResult SDL_AppIterate(void *appstate)
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{
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/* see if we need to feed the audio stream more data yet.
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We're being lazy here, but if there's less than half a second queued, generate more.
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