Add missing '\param' documentation
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@@ -58,6 +58,7 @@ typedef void *SDL_MetalView;
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* The returned handle can be casted directly to a NSView or UIView. To access
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* the backing CAMetalLayer, call SDL_Metal_GetLayer().
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*
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* \param window the window
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* \returns handle NSView or UIView
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*
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* \since This function is available since SDL 3.0.0.
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@@ -73,6 +74,8 @@ extern DECLSPEC SDL_MetalView SDLCALL SDL_Metal_CreateView(SDL_Window * window);
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* This should be called before SDL_DestroyWindow, if SDL_Metal_CreateView was
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* called after SDL_CreateWindow.
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*
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* \param view the view
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_Metal_CreateView
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@@ -82,6 +85,7 @@ extern DECLSPEC void SDLCALL SDL_Metal_DestroyView(SDL_MetalView view);
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/**
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* Get a pointer to the backing CAMetalLayer for the given view.
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*
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* \param view the view
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* \returns a pointer
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*
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* \since This function is available since SDL 3.0.0.
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