Add missing '\param' documentation
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@@ -795,6 +795,12 @@ extern DECLSPEC int SDLCALL SDL_BlitSurfaceUnchecked
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* Perform a fast, low quality, stretch blit between two surfaces of the same
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* format.
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*
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* \param src the SDL_Surface structure to be copied from
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* \param srcrect the SDL_Rect structure representing the rectangle to be
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* copied
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* \param dst the SDL_Surface structure that is the blit target
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* \param dstrect the SDL_Rect structure representing the rectangle that is
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* copied into
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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@@ -810,6 +816,12 @@ extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface *src,
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/**
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* Perform bilinear scaling between two surfaces of the same format, 32BPP.
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*
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* \param src the SDL_Surface structure to be copied from
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* \param srcrect the SDL_Rect structure representing the rectangle to be
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* copied
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* \param dst the SDL_Surface structure that is the blit target
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* \param dstrect the SDL_Rect structure representing the rectangle that is
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* copied into
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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@@ -867,6 +879,8 @@ extern DECLSPEC int SDLCALL SDL_BlitSurfaceUncheckedScaled
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/**
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* Set the YUV conversion mode
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*
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* \param YUV conversion mode
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC void SDLCALL SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_MODE mode);
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@@ -884,6 +898,8 @@ extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionMode(void);
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* Get the YUV conversion mode, returning the correct mode for the resolution
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* when the current conversion mode is SDL_YUV_CONVERSION_AUTOMATIC
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*
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* \param width width
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* \param height height
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* \returns YUV conversion mode
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*
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* \since This function is available since SDL 3.0.0.
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