gpu: alpha-to-coverage support
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committed by
Sam Lantinga
parent
d6d2c958a4
commit
44710a248c
@@ -1767,7 +1767,7 @@ typedef struct SDL_GPUMultisampleState
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SDL_GPUSampleCount sample_count; /**< The number of samples to be used in rasterization. */
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Uint32 sample_mask; /**< Reserved for future use. Must be set to 0. */
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bool enable_mask; /**< Reserved for future use. Must be set to false. */
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Uint8 padding1;
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bool enable_alpha_to_coverage; /**< true enables the alpha-to-coverage feature. */
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Uint8 padding2;
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Uint8 padding3;
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} SDL_GPUMultisampleState;
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