VisualC-GDK: Add missing dialog sources, fix Xbox builds
This commit is contained in:
committed by
Sam Lantinga
parent
693c75e36e
commit
4562b41a4d
@@ -755,6 +755,7 @@ static SDL_bool HasDeviceID(Uint32 deviceID, Uint32 *list, int count)
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return SDL_FALSE;
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}
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#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
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static void GetDeviceName(HDEVINFO devinfo, const char *instance, char *name, size_t len)
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{
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name[0] = '\0';
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@@ -911,6 +912,7 @@ void WIN_CheckKeyboardAndMouseHotplug(SDL_VideoDevice *_this, SDL_bool initial_c
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SDL_free(raw_devices);
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}
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#endif /*!defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)*/
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LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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@@ -22,9 +22,10 @@
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#if defined(SDL_VIDEO_DRIVER_WINDOWS)
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#include "SDL_windowsvideo.h"
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#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
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#include "SDL_windowsvideo.h"
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#include "SDL_windowsevents.h"
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#include "../../joystick/usb_ids.h"
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