wayland: Don't send keyboard and mouse added events during initialization
Only send them when a device is added post-initialization, as is done on other platforms.
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@@ -1987,7 +1987,7 @@ static void seat_handle_capabilities(void *data, struct wl_seat *seat,
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Wayland_input_init_relative_pointer(input->display);
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Wayland_input_init_relative_pointer(input->display);
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input->pointer_id = SDL_GetNextObjectID();
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input->pointer_id = SDL_GetNextObjectID();
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SDL_AddMouse(input->pointer_id, WAYLAND_DEFAULT_POINTER_NAME, true);
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SDL_AddMouse(input->pointer_id, WAYLAND_DEFAULT_POINTER_NAME, !input->display->initializing);
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} else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && input->pointer) {
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} else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && input->pointer) {
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if (input->relative_pointer) {
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if (input->relative_pointer) {
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zwp_relative_pointer_v1_destroy(input->relative_pointer);
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zwp_relative_pointer_v1_destroy(input->relative_pointer);
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@@ -2028,7 +2028,7 @@ static void seat_handle_capabilities(void *data, struct wl_seat *seat,
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input);
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input);
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input->keyboard_id = SDL_GetNextObjectID();
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input->keyboard_id = SDL_GetNextObjectID();
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SDL_AddKeyboard(input->keyboard_id, WAYLAND_DEFAULT_KEYBOARD_NAME, true);
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SDL_AddKeyboard(input->keyboard_id, WAYLAND_DEFAULT_KEYBOARD_NAME, !input->display->initializing);
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} else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && input->keyboard) {
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} else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && input->keyboard) {
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wl_keyboard_destroy(input->keyboard);
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wl_keyboard_destroy(input->keyboard);
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input->keyboard = NULL;
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input->keyboard = NULL;
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