Added touchpad visualization for testgamepad
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@@ -35,6 +35,7 @@ typedef struct GamepadImage GamepadImage;
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extern GamepadImage *CreateGamepadImage(SDL_Renderer *renderer);
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extern void SetGamepadImagePosition(GamepadImage *ctx, int x, int y);
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extern void SetGamepadImageShowingFront(GamepadImage *ctx, SDL_bool showing_front);
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extern void SetGamepadImageShowingTouchpad(GamepadImage *ctx, SDL_bool showing_touchpad);
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extern void GetGamepadImageArea(GamepadImage *ctx, int *x, int *y, int *width, int *height);
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extern int GetGamepadImageButtonWidth(GamepadImage *ctx);
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extern int GetGamepadImageButtonHeight(GamepadImage *ctx);
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