Made event and temporary string memory thread-local and added SDL_FreeEventMemory()
Fixes https://github.com/libsdl-org/SDL/issues/10283
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@@ -123,6 +123,7 @@ SDL3_0.0.0 {
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SDL_FlushEvent;
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SDL_FlushEvents;
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SDL_FlushRenderer;
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SDL_FreeEventMemory;
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SDL_GDKSuspendComplete;
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SDL_GL_CreateContext;
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SDL_GL_DestroyContext;
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