msbuild: add TreatWarningAsError property, and enable it on ci
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@@ -306,6 +306,11 @@
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<Message>Building shader blobs (Xbox One)</Message>
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</PreBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
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<ClCompile>
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<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="..\..\include\SDL3\SDL_begin_code.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_camera.h" />
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