testspriteminimal: make standalone by embedding icon.bmp
This commit is contained in:
committed by
Anonymous Maarten
parent
2a01f9dcb5
commit
4c3e84897f
@@ -20,7 +20,8 @@
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_main.h>
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#include "testutils.h"
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#include "icon.h"
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#define WINDOW_WIDTH 640
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#define WINDOW_HEIGHT 480
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@@ -35,6 +36,25 @@ static int sprite_w, sprite_h;
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static SDL_Renderer *renderer;
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static int done;
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static SDL_Texture *CreateTexture(SDL_Renderer *r, unsigned char *data, unsigned int len, int *w, int *h) {
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SDL_Texture *texture = NULL;
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SDL_Surface *surface;
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SDL_RWops *src = SDL_RWFromConstMem(data, len);
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if (src) {
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surface = SDL_LoadBMP_RW(src, SDL_TRUE);
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if (surface) {
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/* Treat white as transparent */
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SDL_SetSurfaceColorKey(surface, SDL_TRUE, SDL_MapRGB(surface->format, 255, 255, 255));
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texture = SDL_CreateTextureFromSurface(r, surface);
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*w = surface->w;
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*h = surface->h;
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SDL_DestroySurface(surface);
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}
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}
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return texture;
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}
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static void MoveSprites(void)
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{
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int i;
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@@ -111,9 +131,10 @@ int main(int argc, char *argv[])
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SDL_Log("SDL_SetWindowTitle: %s", SDL_GetError());
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}
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sprite = LoadTexture(renderer, "icon.bmp", SDL_TRUE, &sprite_w, &sprite_h);
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sprite = CreateTexture(renderer, icon_bmp, icon_bmp_len, &sprite_w, &sprite_h);
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if (sprite == NULL) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create texture (%s)", SDL_GetError());
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return_code = 3;
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goto quit;
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}
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