Change the text input defaults to match the natural input experience

This commit is contained in:
Sam Lantinga
2024-08-02 14:30:45 -07:00
parent 81f8e6aba6
commit 50492e1d03
3 changed files with 46 additions and 6 deletions

View File

@@ -759,6 +759,35 @@ static void ToggleSettings(WindowState *ctx)
}
}
static int GetDefaultSetting(SDL_PropertiesID props, const char *setting)
{
if (SDL_strcmp(setting, SDL_PROP_TEXTINPUT_TYPE_NUMBER) == 0) {
return SDL_TEXTINPUT_TYPE_TEXT;
}
if (SDL_strcmp(setting, SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER) == 0) {
switch (SDL_GetNumberProperty(props, SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT)) {
case SDL_TEXTINPUT_TYPE_TEXT:
return SDL_CAPITALIZE_SENTENCES;
case SDL_TEXTINPUT_TYPE_TEXT_NAME:
return SDL_CAPITALIZE_WORDS;
default:
return SDL_CAPITALIZE_NONE;
}
}
if (SDL_strcmp(setting, SDL_PROP_TEXTINPUT_AUTOCORRECT_BOOLEAN) == 0) {
return SDL_TRUE;
}
if (SDL_strcmp(setting, SDL_PROP_TEXTINPUT_MULTILINE_BOOLEAN) == 0) {
return SDL_TRUE;
}
SDL_assert(!"Unknown setting");
return 0;
}
static void DrawSettings(WindowState *ctx)
{
SDL_Renderer *renderer = ctx->renderer;
@@ -772,7 +801,7 @@ static void DrawSettings(WindowState *ctx)
for (i = 0; i < SDL_arraysize(settings); ++i) {
if (settings[i].setting) {
int value = (int)SDL_GetNumberProperty(ctx->text_settings, settings[i].setting, 0);
int value = (int)SDL_GetNumberProperty(ctx->text_settings, settings[i].setting, GetDefaultSetting(ctx->text_settings, settings[i].setting));
if (value == settings[i].value) {
SDL_SetRenderDrawColor(renderer, 255, 255, 0, 255);
SDL_RenderFillRect(renderer, &checkbox);