Updated headers with latest wikiheaders tweaks.
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@@ -58,8 +58,8 @@ typedef void *SDL_MetalView;
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* The returned handle can be casted directly to a NSView or UIView. To access
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* the backing CAMetalLayer, call SDL_Metal_GetLayer().
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*
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* \param window the window
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* \returns handle NSView or UIView
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* \param window the window.
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* \returns handle NSView or UIView.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -74,7 +74,7 @@ extern SDL_DECLSPEC SDL_MetalView SDLCALL SDL_Metal_CreateView(SDL_Window * wind
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* This should be called before SDL_DestroyWindow, if SDL_Metal_CreateView was
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* called after SDL_CreateWindow.
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*
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* \param view the SDL_MetalView object
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* \param view the SDL_MetalView object.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -85,8 +85,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_Metal_DestroyView(SDL_MetalView view);
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/**
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* Get a pointer to the backing CAMetalLayer for the given view.
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*
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* \param view the SDL_MetalView object
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* \returns a pointer
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* \param view the SDL_MetalView object.
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* \returns a pointer.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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