GameInput backend for SDL (Gamepad-only for now)
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committed by
Sam Lantinga
parent
7ed1f3554d
commit
534f753e20
@@ -20,6 +20,8 @@
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*/
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#include "SDL_internal.h"
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#ifndef SDL_JOYSTICK_GAMEINPUT
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#include "SDL_xinput.h"
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/* Set up for C function definitions, even when using C++ */
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@@ -142,3 +144,5 @@ void WIN_UnloadXInputDLL(void)
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#ifdef __cplusplus
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}
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#endif
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#endif /* !SDL_JOYSTICK_GAMEINPUT */
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