Rename functions in SDL_system.h to match SDL 3.0 naming convention

Fixes https://github.com/libsdl-org/SDL/issues/10277
This commit is contained in:
Sam Lantinga
2024-07-15 16:13:23 -07:00
parent e38f971f46
commit 54366181c3
32 changed files with 252 additions and 158 deletions

View File

@@ -84,7 +84,7 @@ int SDL_RunApp(int, char**, SDL_main_func mainFunction, void *reserved)
hr = XGameRuntimeInitialize();
if (SUCCEEDED(hr) && SDL_GDKGetTaskQueue(&taskQueue) == 0) {
if (SUCCEEDED(hr) && SDL_GetGDKTaskQueue(&taskQueue) == 0) {
Uint32 titleid = 0;
char scidBuffer[64];
XblInitArgs xblArgs;