Sync SDL3 wiki -> header
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@@ -640,7 +640,8 @@ extern DECLSPEC int SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev);
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* ```
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*
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* \param src The data source for the WAVE data
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* \param freesrc if SDL_TRUE, calls SDL_RWclose() on `src` before returning, even in the case of an error
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* \param freesrc if SDL_TRUE, calls SDL_RWclose() on `src` before returning,
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* even in the case of an error
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* \param spec An SDL_AudioSpec that will be filled in with the wave file's
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* format details
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* \param audio_buf A pointer filled with the audio data, allocated by the
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