Don't assert or change window draggable state if SDL isn't managing hit testing
Fixes an assert if the application has set up its own hit testing on macOS
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@@ -1526,8 +1526,6 @@ static NSCursor *Cocoa_GetDesiredCursor(void)
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{
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SDL_Window *window = _data.window;
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SDL_assert(isDragAreaRunning == [_data.nswindow isMovableByWindowBackground]);
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if (window->hit_test) { /* if no hit-test, skip this. */
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const NSPoint location = [theEvent locationInWindow];
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const SDL_Point point = { (int)location.x, window->h - (((int)location.y) - 1) };
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@@ -1538,14 +1536,14 @@ static NSCursor *Cocoa_GetDesiredCursor(void)
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[_data.nswindow setMovableByWindowBackground:YES];
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}
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return YES; /* dragging! */
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}
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}
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} else {
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if (isDragAreaRunning) {
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isDragAreaRunning = NO;
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[_data.nswindow setMovableByWindowBackground:NO];
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return YES; /* was dragging, drop event. */
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}
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}
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}
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return NO; /* not a special area, carry on. */
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}
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