test: fix shadowing variables
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committed by
Sam Lantinga
parent
b972258d56
commit
570768f627
@@ -28,10 +28,10 @@ SDL_Rect rect;
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SDL_Event event;
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static void
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DrawRects(SDL_Renderer * renderer, SDL_Rect * rect)
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DrawRects(SDL_Renderer * renderer)
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{
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SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255);
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SDL_RenderFillRect(renderer, rect);
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SDL_RenderFillRect(renderer, &rect);
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}
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static void
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@@ -63,7 +63,7 @@ loop(){
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if (rect.x > viewport.x + viewport.w) rect.x -= viewport.w;
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if (rect.y > viewport.y + viewport.h) rect.y -= viewport.h;
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DrawRects(renderer, &rect);
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DrawRects(renderer);
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SDL_RenderPresent(renderer);
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}
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