Update for SDL3 coding style (#6717)

I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594
This commit is contained in:
Sam Lantinga
2022-11-30 12:51:59 -08:00
committed by GitHub
parent 14b902faca
commit 5750bcb174
781 changed files with 51659 additions and 55763 deletions

View File

@@ -13,8 +13,7 @@
#include <SDL3/SDL.h>
int
main(int argc, char *argv[])
int main(int argc, char *argv[])
{
char *base_path;
char *pref_path;
@@ -29,8 +28,8 @@ main(int argc, char *argv[])
base_path = SDL_GetBasePath();
if (base_path == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find base path: %s\n",
SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find base path: %s\n",
SDL_GetError());
} else {
SDL_Log("base path: '%s'\n", base_path);
SDL_free(base_path);
@@ -38,8 +37,8 @@ main(int argc, char *argv[])
pref_path = SDL_GetPrefPath("libsdl", "test_filesystem");
if (pref_path == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find pref path: %s\n",
SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find pref path: %s\n",
SDL_GetError());
} else {
SDL_Log("pref path: '%s'\n", pref_path);
SDL_free(pref_path);
@@ -47,8 +46,8 @@ main(int argc, char *argv[])
pref_path = SDL_GetPrefPath(NULL, "test_filesystem");
if (pref_path == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find pref path without organization: %s\n",
SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find pref path without organization: %s\n",
SDL_GetError());
} else {
SDL_Log("pref path: '%s'\n", pref_path);
SDL_free(pref_path);