Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base. In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted. The script I ran for the src directory is added as build-scripts/clang-format-src.sh This fixes: #6592 #6593 #6594
This commit is contained in:
118
test/testgles.c
118
test/testgles.c
@@ -48,38 +48,34 @@ quit(int rc)
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static void
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Render()
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{
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static GLubyte color[8][4] = { {255, 0, 0, 0},
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{255, 0, 0, 255},
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{0, 255, 0, 255},
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{0, 255, 0, 255},
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{0, 255, 0, 255},
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{255, 255, 255, 255},
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{255, 0, 255, 255},
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{0, 0, 255, 255}
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};
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static GLfloat cube[8][3] = { {0.5, 0.5, -0.5},
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{0.5f, -0.5f, -0.5f},
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{-0.5f, -0.5f, -0.5f},
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{-0.5f, 0.5f, -0.5f},
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{-0.5f, 0.5f, 0.5f},
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{0.5f, 0.5f, 0.5f},
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{0.5f, -0.5f, 0.5f},
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{-0.5f, -0.5f, 0.5f}
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};
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static GLubyte color[8][4] = { { 255, 0, 0, 0 },
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{ 255, 0, 0, 255 },
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{ 0, 255, 0, 255 },
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{ 0, 255, 0, 255 },
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{ 0, 255, 0, 255 },
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{ 255, 255, 255, 255 },
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{ 255, 0, 255, 255 },
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{ 0, 0, 255, 255 } };
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static GLfloat cube[8][3] = { { 0.5, 0.5, -0.5 },
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{ 0.5f, -0.5f, -0.5f },
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{ -0.5f, -0.5f, -0.5f },
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{ -0.5f, 0.5f, -0.5f },
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{ -0.5f, 0.5f, 0.5f },
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{ 0.5f, 0.5f, 0.5f },
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{ 0.5f, -0.5f, 0.5f },
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{ -0.5f, -0.5f, 0.5f } };
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static GLubyte indices[36] = { 0, 3, 4,
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4, 5, 0,
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0, 5, 6,
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6, 1, 0,
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6, 7, 2,
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2, 1, 6,
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7, 4, 3,
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3, 2, 7,
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5, 4, 7,
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7, 6, 5,
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2, 3, 1,
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3, 0, 1
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};
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4, 5, 0,
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0, 5, 6,
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6, 1, 0,
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6, 7, 2,
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2, 1, 6,
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7, 4, 3,
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3, 2, 7,
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5, 4, 7,
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7, 6, 5,
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2, 3, 1,
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3, 0, 1 };
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/* Do our drawing, too. */
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glClearColor(0.0, 0.0, 0.0, 1.0);
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@@ -96,8 +92,7 @@ Render()
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glRotatef(5.0, 1.0, 1.0, 1.0);
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}
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int
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main(int argc, char *argv[])
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int main(int argc, char *argv[])
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{
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int fsaa, accel;
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int value;
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@@ -160,11 +155,11 @@ main(int argc, char *argv[])
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state->gl_minor_version = 1;
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state->gl_profile_mask = SDL_GL_CONTEXT_PROFILE_ES;
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if (fsaa) {
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state->gl_multisamplebuffers=1;
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state->gl_multisamplesamples=fsaa;
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state->gl_multisamplebuffers = 1;
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state->gl_multisamplesamples = fsaa;
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}
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if (accel) {
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state->gl_accelerated=1;
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state->gl_accelerated = 1;
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}
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if (!SDLTest_CommonInit(state)) {
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quit(2);
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@@ -205,28 +200,28 @@ main(int argc, char *argv[])
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SDL_Log("SDL_GL_RED_SIZE: requested %d, got %d\n", 5, value);
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} else {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_RED_SIZE: %s\n",
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SDL_GetError());
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SDL_GetError());
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}
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status = SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &value);
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if (!status) {
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SDL_Log("SDL_GL_GREEN_SIZE: requested %d, got %d\n", 5, value);
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} else {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_GREEN_SIZE: %s\n",
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SDL_GetError());
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SDL_GetError());
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}
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status = SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &value);
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if (!status) {
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SDL_Log("SDL_GL_BLUE_SIZE: requested %d, got %d\n", 5, value);
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} else {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_BLUE_SIZE: %s\n",
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SDL_GetError());
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SDL_GetError());
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}
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status = SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &value);
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if (!status) {
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SDL_Log("SDL_GL_DEPTH_SIZE: requested %d, got %d\n", depth, value);
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} else {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_DEPTH_SIZE: %s\n",
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SDL_GetError());
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SDL_GetError());
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}
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if (fsaa) {
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status = SDL_GL_GetAttribute(SDL_GL_MULTISAMPLEBUFFERS, &value);
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@@ -234,15 +229,15 @@ main(int argc, char *argv[])
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SDL_Log("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value);
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} else {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_MULTISAMPLEBUFFERS: %s\n",
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SDL_GetError());
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SDL_GetError());
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}
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status = SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &value);
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if (!status) {
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SDL_Log("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa,
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value);
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value);
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} else {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_MULTISAMPLESAMPLES: %s\n",
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SDL_GetError());
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SDL_GetError());
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}
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}
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if (accel) {
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@@ -251,7 +246,7 @@ main(int argc, char *argv[])
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SDL_Log("SDL_GL_ACCELERATED_VISUAL: requested 1, got %d\n", value);
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} else {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_ACCELERATED_VISUAL: %s\n",
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SDL_GetError());
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SDL_GetError());
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}
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}
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@@ -290,23 +285,23 @@ main(int argc, char *argv[])
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switch (event.type) {
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case SDL_WINDOWEVENT:
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switch (event.window.event) {
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case SDL_WINDOWEVENT_RESIZED:
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for (i = 0; i < state->num_windows; ++i) {
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if (event.window.windowID == SDL_GetWindowID(state->windows[i])) {
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status = SDL_GL_MakeCurrent(state->windows[i], context[i]);
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if (status) {
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SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
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break;
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}
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/* Change view port to the new window dimensions */
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glViewport(0, 0, event.window.data1, event.window.data2);
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/* Update window content */
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Render();
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SDL_GL_SwapWindow(state->windows[i]);
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case SDL_WINDOWEVENT_RESIZED:
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for (i = 0; i < state->num_windows; ++i) {
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if (event.window.windowID == SDL_GetWindowID(state->windows[i])) {
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status = SDL_GL_MakeCurrent(state->windows[i], context[i]);
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if (status) {
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SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
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break;
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}
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/* Change view port to the new window dimensions */
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glViewport(0, 0, event.window.data1, event.window.data2);
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/* Update window content */
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Render();
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SDL_GL_SwapWindow(state->windows[i]);
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break;
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}
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break;
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}
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break;
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}
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}
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SDLTest_CommonEvent(state, &event, &done);
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@@ -331,18 +326,17 @@ main(int argc, char *argv[])
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now = SDL_GetTicks();
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if (now > then) {
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SDL_Log("%2.2f frames per second\n",
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((double) frames * 1000) / (now - then));
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((double)frames * 1000) / (now - then));
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}
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#if !defined(__ANDROID__)
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quit(0);
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#endif
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#endif
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return 0;
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}
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#else /* HAVE_OPENGLES */
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int
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main(int argc, char *argv[])
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int main(int argc, char *argv[])
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{
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "No OpenGL ES support on this system\n");
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return 1;
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