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@@ -186,15 +186,15 @@ SDL3_0.0.0 {
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SDL_GetBooleanProperty;
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SDL_GetCPUCacheLineSize;
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SDL_GetCPUCount;
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SDL_GetCameraName;
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SDL_GetCameraPosition;
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SDL_GetCameraSupportedFormats;
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SDL_GetCameras;
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SDL_GetCameraDriver;
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SDL_GetCameraFormat;
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SDL_GetCameraID;
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SDL_GetCameraName;
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SDL_GetCameraPermissionState;
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SDL_GetCameraPosition;
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SDL_GetCameraProperties;
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SDL_GetCameraSupportedFormats;
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SDL_GetCameras;
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SDL_GetClipboardData;
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SDL_GetClipboardText;
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SDL_GetClosestFullscreenDisplayMode;
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@@ -379,8 +379,8 @@ SDL3_0.0.0 {
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SDL_GetPropertyType;
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SDL_GetRGB;
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SDL_GetRGBA;
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SDL_GetRealGamepadTypeFromID;
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SDL_GetRealGamepadType;
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SDL_GetRealGamepadTypeFromID;
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SDL_GetRectAndLineIntersection;
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SDL_GetRectAndLineIntersectionFloat;
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SDL_GetRectEnclosingPoints;
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