SDL API renaming: SDL_rect.h

Fixes https://github.com/libsdl-org/SDL/issues/6887
This commit is contained in:
Sam Lantinga
2022-12-27 11:01:11 -08:00
parent a28d1d59be
commit 58aecf0a54
32 changed files with 379 additions and 323 deletions

View File

@@ -443,7 +443,7 @@ static SDL_GamepadButton FindButtonAtPosition(int x, int y)
rect.y = button_positions[i].y;
rect.w = BUTTON_SIZE;
rect.h = BUTTON_SIZE;
if (SDL_PointInRect(&point, &rect)) {
if (SDL_IsPointInRect(&point, &rect)) {
return (SDL_GamepadButton)i;
}
}
@@ -466,7 +466,7 @@ static SDL_GamepadAxis FindAxisAtPosition(int x, int y)
rect.y = axis_positions[i].y;
rect.w = AXIS_SIZE;
rect.h = AXIS_SIZE;
if (SDL_PointInRect(&point, &rect)) {
if (SDL_IsPointInRect(&point, &rect)) {
return (SDL_GamepadAxis)i;
}
}