From 59ac561062b9d842cb27849905225cdc0ac183ac Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Sun, 18 Aug 2024 08:25:44 -0700 Subject: [PATCH] PSP: Throw SDL_EVENT_QUIT event upon exit (thanks @sharkwouter!) Closes https://github.com/libsdl-org/SDL/pull/10565 --- src/main/psp/SDL_sysmain_runapp.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/main/psp/SDL_sysmain_runapp.c b/src/main/psp/SDL_sysmain_runapp.c index 1a23a1489..3247d5f99 100644 --- a/src/main/psp/SDL_sysmain_runapp.c +++ b/src/main/psp/SDL_sysmain_runapp.c @@ -27,6 +27,7 @@ #include #include +#include "../../events/SDL_events_c.h" /* If application's main() is redefined as SDL_main, and libSDL_main is linked, then this file will create the standard exit callback, @@ -43,7 +44,7 @@ PSP_MAIN_THREAD_ATTR(THREAD_ATTR_VFPU | THREAD_ATTR_USER); int sdl_psp_exit_callback(int arg1, int arg2, void *common) { - sceKernelExitGame(); + SDL_SendQuit(); return 0; }