Renamed *FromID() to *ForID()

While it makes sense to get an object pointer from an object ID, you want to get object attributes for an ID, otherwise e.g. GetNameFromID() sounds like it's a name ID, not an object ID. This is also consistent with the function naming convention in SDL2.
This commit is contained in:
Sam Lantinga
2024-07-14 15:22:03 -07:00
parent 0cdc60666b
commit 5c875e1183
21 changed files with 215 additions and 215 deletions

View File

@@ -80,7 +80,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_HasKeyboard(void);
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetKeyboardNameFromID
* \sa SDL_GetKeyboardNameForID
* \sa SDL_HasKeyboard
*/
extern SDL_DECLSPEC SDL_KeyboardID *SDLCALL SDL_GetKeyboards(int *count);
@@ -100,7 +100,7 @@ extern SDL_DECLSPEC SDL_KeyboardID *SDLCALL SDL_GetKeyboards(int *count);
*
* \sa SDL_GetKeyboards
*/
extern SDL_DECLSPEC const char *SDLCALL SDL_GetKeyboardNameFromID(SDL_KeyboardID instance_id);
extern SDL_DECLSPEC const char *SDLCALL SDL_GetKeyboardNameForID(SDL_KeyboardID instance_id);
/**
* Query the window which currently has keyboard focus.