diff --git a/src/audio/psp/SDL_pspaudio.c b/src/audio/psp/SDL_pspaudio.c index d68d3f49e..1966cafdf 100644 --- a/src/audio/psp/SDL_pspaudio.c +++ b/src/audio/psp/SDL_pspaudio.c @@ -64,6 +64,7 @@ PSPAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture) format = PSP_AUDIO_FORMAT_MONO; } else { format = PSP_AUDIO_FORMAT_STEREO; + this->spec.channels = 2; /* we're forcing the hardware to stereo. */ } /* PSP has some limitations with the Audio. It fully supports 44.1KHz (Mono & Stereo), @@ -73,7 +74,6 @@ PSPAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture) this->hidden->channel = sceAudioChReserve(PSP_AUDIO_NEXT_CHANNEL, this->spec.samples, format); } else { this->hidden->channel = sceAudioSRCChReserve(this->spec.samples, this->spec.freq, 2); - this->spec.channels = 2; /* we're forcing the hardware to stereo. */ } if (this->hidden->channel < 0) {