Don't automatically free temporary memory, let the application call SDL_FreeTemporaryMemory() when it's ready.
Also mark up all functions that return temporary memory with SDL_DECLSPEC_TEMP, to help people implementing language bindings. Fixes https://github.com/libsdl-org/SDL/issues/10378
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@@ -66,9 +66,6 @@ typedef struct SDL_GUID {
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/**
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* Get an ASCII string representation for a given SDL_GUID.
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*
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* This returns temporary memory which will be automatically freed later, and
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* can be claimed with SDL_ClaimTemporaryMemory().
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*
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* \param guid the SDL_GUID you wish to convert to string.
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* \returns the string representation of the GUID or NULL on failure; call
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* SDL_GetError() for more information.
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@@ -77,7 +74,7 @@ typedef struct SDL_GUID {
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*
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* \sa SDL_StringToGUID
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*/
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extern SDL_DECLSPEC const char * SDLCALL SDL_GUIDToString(SDL_GUID guid);
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extern SDL_DECLSPEC_TEMP const char * SDLCALL SDL_GUIDToString(SDL_GUID guid);
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/**
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* Convert a GUID string into a SDL_GUID structure.
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