Don't automatically free temporary memory, let the application call SDL_FreeTemporaryMemory() when it's ready.
Also mark up all functions that return temporary memory with SDL_DECLSPEC_TEMP, to help people implementing language bindings. Fixes https://github.com/libsdl-org/SDL/issues/10378
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@@ -330,16 +330,13 @@ extern SDL_DECLSPEC SDL_Thread * SDLCALL SDL_CreateThreadWithPropertiesRuntime(S
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/**
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* Get the thread name as it was specified in SDL_CreateThread().
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*
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* This returns temporary memory which will be automatically freed later, and
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* can be claimed with SDL_ClaimTemporaryMemory().
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*
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* \param thread the thread to query.
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* \returns a pointer to a UTF-8 string that names the specified thread, or
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* NULL if it doesn't have a name.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern SDL_DECLSPEC const char * SDLCALL SDL_GetThreadName(SDL_Thread *thread);
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extern SDL_DECLSPEC_TEMP const char * SDLCALL SDL_GetThreadName(SDL_Thread *thread);
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/**
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* Get the thread identifier for the current thread.
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