wikiheaders: bridge wiki Category docs to the headers!
Did an initial cleanup on the headers and wrote a few pieces of documentation, but this needs more work to fill out the documentation.
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@@ -20,19 +20,26 @@
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*/
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/**
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* \file SDL_joystick.h
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* # CategoryJoystick
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*
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* Include file for SDL joystick event handling
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* SDL joystick support.
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*
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* The term "instance_id" is the current instantiation of a joystick device in the system, if the joystick is removed and then re-inserted
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* then it will get a new instance_id, instance_id's are monotonically increasing identifiers of a joystick plugged in.
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* This is the lower-level joystick handling. If you want the simpler option,
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* where what buttons does what is well-defined, you should use the gamepad
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* API instead.
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*
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* The term "player_index" is the number assigned to a player on a specific
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* controller. For XInput controllers this returns the XInput user index.
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* Many joysticks will not be able to supply this information.
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* The term "instance_id" is the current instantiation of a joystick device in
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* the system, if the joystick is removed and then re-inserted then it will
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* get a new instance_id, instance_id's are monotonically increasing
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* identifiers of a joystick plugged in.
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*
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* The term JoystickGUID is a stable 128-bit identifier for a joystick device that does not change over time, it identifies class of
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* the device (a X360 wired controller for example). This identifier is platform dependent.
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* The term "player_index" is the number assigned to a player on a specific
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* controller. For XInput controllers this returns the XInput user index. Many
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* joysticks will not be able to supply this information.
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*
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* The term SDL_JoystickGUID is a stable 128-bit identifier for a joystick
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* device that does not change over time, it identifies class of the device (a
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* X360 wired controller for example). This identifier is platform dependent.
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*/
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#ifndef SDL_joystick_h_
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