Applying these changes to external code doesn't actually improve anything, and within the context of the other Get* functions for renderers and surfaces, these stand out as outliers, so I'm going to back this change out.
This commit is contained in:
Sam Lantinga
2024-07-17 09:40:25 -07:00
parent b3df46e4bc
commit 5f5e91eab6
12 changed files with 102 additions and 67 deletions

View File

@@ -332,7 +332,7 @@ SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord)
}
/* Save the alpha blending attributes */
saved_mode = SDL_GetSurfaceBlendMode(surface);
SDL_GetSurfaceBlendMode(surface, &saved_mode);
SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_NONE);
/* Copy the surface into the GL texture image */