Rename SDL semaphore and condition variable functions to match SDL 3.0 naming convention

Fixes https://github.com/libsdl-org/SDL/issues/7642
This commit is contained in:
Sam Lantinga
2023-04-27 20:49:54 -07:00
parent 170c410d35
commit 61c0c009ab
45 changed files with 458 additions and 362 deletions

View File

@@ -554,6 +554,21 @@ SDL_GetMouseState(), SDL_GetGlobalMouseState(), SDL_GetRelativeMouseState(), SDL
The following functions have been renamed:
* SDL_FreeCursor() => SDL_DestroyCursor()
## SDL_mutex.h
The following functions have been renamed:
* SDL_CondBroadcast() => SDL_BroadcastCondition()
* SDL_CondSignal() => SDL_SignalCondition()
* SDL_CondWait() => SDL_WaitCondition()
* SDL_CondWaitTimeout() => SDL_WaitConditionTimeout()
* SDL_CreateCond() => SDL_CreateCondition()
* SDL_DestroyCond() => SDL_DestroyCondition()
* SDL_SemPost() => SDL_PostSemaphore()
* SDL_SemTryWait() => SDL_TryWaitSemaphore()
* SDL_SemValue() => SDL_GetSemaphoreValue()
* SDL_SemWait() => SDL_WaitSemaphore()
* SDL_SemWaitTimeout() => SDL_WaitSemaphoreTimeout()
## SDL_pixels.h
SDL_CalculateGammaRamp has been removed, because SDL_SetWindowGammaRamp has been removed as well due to poor support in modern operating systems (see [SDL_video.h](#sdl_videoh)).