Rename SDL semaphore and condition variable functions to match SDL 3.0 naming convention
Fixes https://github.com/libsdl-org/SDL/issues/7642
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@@ -554,6 +554,21 @@ SDL_GetMouseState(), SDL_GetGlobalMouseState(), SDL_GetRelativeMouseState(), SDL
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The following functions have been renamed:
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* SDL_FreeCursor() => SDL_DestroyCursor()
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## SDL_mutex.h
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The following functions have been renamed:
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* SDL_CondBroadcast() => SDL_BroadcastCondition()
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* SDL_CondSignal() => SDL_SignalCondition()
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* SDL_CondWait() => SDL_WaitCondition()
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* SDL_CondWaitTimeout() => SDL_WaitConditionTimeout()
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* SDL_CreateCond() => SDL_CreateCondition()
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* SDL_DestroyCond() => SDL_DestroyCondition()
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* SDL_SemPost() => SDL_PostSemaphore()
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* SDL_SemTryWait() => SDL_TryWaitSemaphore()
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* SDL_SemValue() => SDL_GetSemaphoreValue()
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* SDL_SemWait() => SDL_WaitSemaphore()
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* SDL_SemWaitTimeout() => SDL_WaitSemaphoreTimeout()
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## SDL_pixels.h
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SDL_CalculateGammaRamp has been removed, because SDL_SetWindowGammaRamp has been removed as well due to poor support in modern operating systems (see [SDL_video.h](#sdl_videoh)).
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