Removed the vi format comments from the source

Vim users can use the [editorconfig plugin](https://github.com/editorconfig/editorconfig-vim) to automatically set tab spacing for the SDL coding style.

Fixes https://github.com/libsdl-org/SDL/issues/6903
This commit is contained in:
Sam Lantinga
2022-12-26 11:17:23 -08:00
parent 7c67213cef
commit 63724c113b
909 changed files with 1 additions and 1808 deletions

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@@ -53,5 +53,3 @@ SDL_GetPrefPath(const char *org, const char *app)
}
#endif /* SDL_FILESYSTEM_ANDROID */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -133,5 +133,3 @@ SDL_GetPrefPath(const char *org, const char *app)
}
#endif /* SDL_FILESYSTEM_COCOA */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -40,5 +40,3 @@ SDL_GetPrefPath(const char *org, const char *app)
}
#endif /* SDL_FILESYSTEM_DUMMY || SDL_FILESYSTEM_DISABLED */
/* vi: set ts=4 sw=4 expandtab: */

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@@ -86,5 +86,3 @@ SDL_GetPrefPath(const char *org, const char *app)
}
#endif /* SDL_FILESYSTEM_EMSCRIPTEN */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -102,5 +102,3 @@ SDL_GetPrefPath(const char *org, const char *app)
}
#endif /* SDL_FILESYSTEM_HAIKU */
/* vi: set ts=4 sw=4 expandtab: */

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@@ -84,5 +84,3 @@ CreatePrefPathDir(const char *pref)
}
#endif /* SDL_FILESYSTEM_N3DS */
/* vi: set sts=4 ts=4 sw=4 expandtab: */

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@@ -105,5 +105,3 @@ SDL_GetPrefPath(const char *org, const char *app)
}
#endif /* SDL_FILESYSTEM_PS2 */
/* vi: set ts=4 sw=4 expandtab: */

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@@ -72,5 +72,3 @@ SDL_GetPrefPath(const char *org, const char *app)
}
#endif /* SDL_FILESYSTEM_PSP */
/* vi: set ts=4 sw=4 expandtab: */

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@@ -202,5 +202,3 @@ SDL_GetPrefPath(const char *org, const char *app)
}
#endif /* SDL_FILESYSTEM_RISCOS */
/* vi: set ts=4 sw=4 expandtab: */

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@@ -333,5 +333,3 @@ SDL_GetPrefPath(const char *org, const char *app)
}
#endif /* SDL_FILESYSTEM_UNIX */
/* vi: set ts=4 sw=4 expandtab: */

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@@ -86,5 +86,3 @@ SDL_GetPrefPath(const char *org, const char *app)
}
#endif /* SDL_FILESYSTEM_VITA */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -183,5 +183,3 @@ SDL_GetPrefPath(const char *org, const char *app)
return NULL;
}
#endif /* SDL_FILESYSTEM_XBOX */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -233,5 +233,3 @@ SDL_GetPrefPath(const char *org, const char *app)
}
#endif /* __WINRT__ */
/* vi: set ts=4 sw=4 expandtab: */