Standardize placement of '*' in function declarations
Implemented using these sed commands on the headers: sed -E -i'' '/SDLCALL|;/ s,([a-z])\* ,\1 *,g' * sed -E -i'' 's,(\(.*[^\*])\* ([a-z])(.*\)),\1*\2\3,g' * sed -E -i'' 's,\*const,* const,g' * sed -E -i'' 's,\*SDLCALL,* SDLCALL,g' * sed -E -i'' 's,void\(,void (,g' * git checkout *gl*
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@@ -136,7 +136,7 @@ typedef struct SDL_Surface
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* \sa SDL_CreateSurfaceFrom
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* \sa SDL_DestroySurface
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*/
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extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurface(int width, int height, SDL_PixelFormat format);
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extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_CreateSurface(int width, int height, SDL_PixelFormat format);
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/**
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* Allocate a new surface with a specific pixel format and existing pixel
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@@ -164,7 +164,7 @@ extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurface(int width, int height
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* \sa SDL_CreateSurface
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* \sa SDL_DestroySurface
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*/
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extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurfaceFrom(int width, int height, SDL_PixelFormat format, void *pixels, int pitch);
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extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_CreateSurfaceFrom(int width, int height, SDL_PixelFormat format, void *pixels, int pitch);
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/**
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* Free a surface.
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@@ -364,7 +364,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface *surface);
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* \sa SDL_LoadBMP
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* \sa SDL_SaveBMP_IO
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*/
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extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_IO(SDL_IOStream *src, SDL_bool closeio);
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extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_LoadBMP_IO(SDL_IOStream *src, SDL_bool closeio);
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/**
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* Load a BMP image from a file.
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@@ -382,7 +382,7 @@ extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_IO(SDL_IOStream *src, SDL_b
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* \sa SDL_LoadBMP_IO
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* \sa SDL_SaveBMP
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*/
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extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP(const char *file);
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extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_LoadBMP(const char *file);
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/**
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* Save a surface to a seekable SDL data stream in BMP format.
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@@ -695,7 +695,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_FlipSurface(SDL_Surface *surface, SDL_FlipMo
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*
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* \sa SDL_DestroySurface
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*/
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extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface *surface);
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extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_DuplicateSurface(SDL_Surface *surface);
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/**
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* Copy an existing surface to a new surface of the specified format.
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@@ -718,7 +718,7 @@ extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface *surfa
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* \sa SDL_ConvertSurfaceAndColorspace
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* \sa SDL_DestroySurface
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*/
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extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface(SDL_Surface *surface, SDL_PixelFormat format);
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extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_ConvertSurface(SDL_Surface *surface, SDL_PixelFormat format);
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/**
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* Copy an existing surface to a new surface of the specified format and
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@@ -742,7 +742,7 @@ extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface(SDL_Surface *surface
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* \sa SDL_ConvertSurface
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* \sa SDL_DestroySurface
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*/
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extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceAndColorspace(SDL_Surface *surface, SDL_PixelFormat format, SDL_Palette *palette, SDL_Colorspace colorspace, SDL_PropertiesID props);
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extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_ConvertSurfaceAndColorspace(SDL_Surface *surface, SDL_PixelFormat format, SDL_Palette *palette, SDL_Colorspace colorspace, SDL_PropertiesID props);
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/**
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* Copy a block of pixels of one format to another format.
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