Update some internal files to use SDL_WindowFlags

This commit is contained in:
Susko3
2024-03-03 20:30:57 +01:00
committed by Sam Lantinga
parent ce44eff3d2
commit 641b911d38
16 changed files with 44 additions and 44 deletions

View File

@@ -612,7 +612,7 @@ static SDL_bool createSwapchain(void)
int w, h;
VkSwapchainCreateInfoKHR createInfo = { 0 };
VkResult result;
Uint32 flags;
SDL_WindowFlags flags;
// pick an image count
vulkanContext->swapchainDesiredImageCount = vulkanContext->surfaceCapabilities.minImageCount + 1;