Use C++ style comments consistently in SDL source code
Implemented using this script:
find . -type f -exec sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' {} \;
git checkout \
core/linux/SDL_evdev_kbd_default_keymap.h \
events/imKStoUCS.* \
hidapi \
joystick/controller_type.c \
joystick/controller_type.h \
joystick/hidapi/steam/controller_constants.h \
joystick/hidapi/steam/controller_structs.h \
joystick/SDL_gamepad_db.h \
libm \
render/*/*Shader*.h \
render/vitagxm/SDL_render_vita_gxm_shaders.h \
render/metal/SDL_shaders_metal_*.h \
stdlib/SDL_malloc.c \
stdlib/SDL_qsort.c \
stdlib/SDL_strtokr.c \
test/ \
video/directx/SDL_d3d12_xbox_cmacros.h \
video/directx/d3d12.h \
video/directx/d3d12sdklayers.h \
video/khronos \
video/x11/edid-parse.c \
video/x11/xsettings-client.* \
video/yuv2rgb
sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' hidapi/SDL_hidapi.c
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@@ -20,7 +20,7 @@
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*/
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#include "SDL_internal.h"
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/* The private structure used to keep track of a sensor */
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// The private structure used to keep track of a sensor
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struct sensor_hwdata
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{
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float data[3];
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@@ -22,7 +22,7 @@
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#ifdef SDL_SENSOR_COREMOTION
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/* This is the system specific header for the SDL sensor API */
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// This is the system specific header for the SDL sensor API
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#include <CoreMotion/CoreMotion.h>
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#include "SDL_coremotionsensor.h"
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@@ -211,4 +211,4 @@ SDL_SensorDriver SDL_COREMOTION_SensorDriver = {
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SDL_COREMOTION_SensorQuit,
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};
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#endif /* SDL_SENSOR_COREMOTION */
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#endif // SDL_SENSOR_COREMOTION
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