Use C++ style comments consistently in SDL source code

Implemented using this script:

find . -type f -exec sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' {} \;
git checkout \
    core/linux/SDL_evdev_kbd_default_keymap.h \
    events/imKStoUCS.* \
    hidapi \
    joystick/controller_type.c \
    joystick/controller_type.h \
    joystick/hidapi/steam/controller_constants.h \
    joystick/hidapi/steam/controller_structs.h \
    joystick/SDL_gamepad_db.h \
    libm \
    render/*/*Shader*.h \
    render/vitagxm/SDL_render_vita_gxm_shaders.h \
    render/metal/SDL_shaders_metal_*.h \
    stdlib/SDL_malloc.c \
    stdlib/SDL_qsort.c \
    stdlib/SDL_strtokr.c \
    test/ \
    video/directx/SDL_d3d12_xbox_cmacros.h \
    video/directx/d3d12.h \
    video/directx/d3d12sdklayers.h \
    video/khronos \
    video/x11/edid-parse.c \
    video/x11/xsettings-client.* \
    video/yuv2rgb
sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' hidapi/SDL_hidapi.c
This commit is contained in:
Sam Lantinga
2024-08-22 10:30:45 -07:00
parent 658fc3db0f
commit 6501e90018
743 changed files with 11882 additions and 11882 deletions

View File

@@ -20,7 +20,7 @@
*/
#include "SDL_internal.h"
/* An implementation of condition variables using semaphores and mutexes */
// An implementation of condition variables using semaphores and mutexes
/*
This implementation borrows heavily from the BeOS condition variable
implementation, written by Christopher Tate and Owen Smith. Thanks!
@@ -49,7 +49,7 @@ typedef struct SDL_cond_generic
SDL_Semaphore *wait_done;
} SDL_cond_generic;
/* Create a condition variable */
// Create a condition variable
SDL_Condition *SDL_CreateCondition_generic(void)
{
SDL_cond_generic *cond = (SDL_cond_generic *)SDL_calloc(1, sizeof(*cond));
@@ -70,7 +70,7 @@ SDL_Condition *SDL_CreateCondition_generic(void)
return (SDL_Condition *)cond;
}
/* Destroy a condition variable */
// Destroy a condition variable
void SDL_DestroyCondition_generic(SDL_Condition *_cond)
{
SDL_cond_generic *cond = (SDL_cond_generic *)_cond;
@@ -88,7 +88,7 @@ void SDL_DestroyCondition_generic(SDL_Condition *_cond)
}
}
/* Restart one of the threads that are waiting on the condition variable */
// Restart one of the threads that are waiting on the condition variable
int SDL_SignalCondition_generic(SDL_Condition *_cond)
{
SDL_cond_generic *cond = (SDL_cond_generic *)_cond;
@@ -114,7 +114,7 @@ int SDL_SignalCondition_generic(SDL_Condition *_cond)
return 0;
}
/* Restart all threads that are waiting on the condition variable */
// Restart all threads that are waiting on the condition variable
int SDL_BroadcastCondition_generic(SDL_Condition *_cond)
{
SDL_cond_generic *cond = (SDL_cond_generic *)_cond;
@@ -189,10 +189,10 @@ int SDL_WaitConditionTimeoutNS_generic(SDL_Condition *_cond, SDL_Mutex *mutex, S
++cond->waiting;
SDL_UnlockMutex(cond->lock);
/* Unlock the mutex, as is required by condition variable semantics */
// Unlock the mutex, as is required by condition variable semantics
SDL_UnlockMutex(mutex);
/* Wait for a signal */
// Wait for a signal
retval = SDL_WaitSemaphoreTimeoutNS(cond->wait_sem, timeoutNS);
/* Let the signaler know we have completed the wait, otherwise
@@ -203,20 +203,20 @@ int SDL_WaitConditionTimeoutNS_generic(SDL_Condition *_cond, SDL_Mutex *mutex, S
*/
SDL_LockMutex(cond->lock);
if (cond->signals > 0) {
/* If we timed out, we need to eat a condition signal */
// If we timed out, we need to eat a condition signal
if (retval > 0) {
SDL_WaitSemaphore(cond->wait_sem);
}
/* We always notify the signal thread that we are done */
// We always notify the signal thread that we are done
SDL_SignalSemaphore(cond->wait_done);
/* Signal handshake complete */
// Signal handshake complete
--cond->signals;
}
--cond->waiting;
SDL_UnlockMutex(cond->lock);
/* Lock the mutex, as is required by condition variable semantics */
// Lock the mutex, as is required by condition variable semantics
SDL_LockMutex(mutex);
#endif

View File

@@ -31,6 +31,6 @@ int SDL_SignalCondition_generic(SDL_Condition *cond);
int SDL_BroadcastCondition_generic(SDL_Condition *cond);
int SDL_WaitConditionTimeoutNS_generic(SDL_Condition *cond, SDL_Mutex *mutex, Sint64 timeoutNS);
#endif /* SDL_THREAD_GENERIC_COND_SUFFIX */
#endif // SDL_THREAD_GENERIC_COND_SUFFIX
#endif /* SDL_syscond_generic_h_ */
#endif // SDL_syscond_generic_h_

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@@ -37,7 +37,7 @@ SDL_Mutex *SDL_CreateMutex(void)
#ifndef SDL_THREADS_DISABLED
if (mutex) {
/* Create the mutex semaphore, with initial value 1 */
// Create the mutex semaphore, with initial value 1
mutex->sem = SDL_CreateSemaphore(1);
mutex->recursive = 0;
mutex->owner = 0;
@@ -78,7 +78,7 @@ void SDL_LockMutex(SDL_Mutex *mutex) SDL_NO_THREAD_SAFETY_ANALYSIS // clang doe
mutex->recursive = 0;
}
}
#endif /* SDL_THREADS_DISABLED */
#endif // SDL_THREADS_DISABLED
}
int SDL_TryLockMutex(SDL_Mutex *mutex)

View File

@@ -20,7 +20,7 @@
*/
#include "SDL_internal.h"
/* An implementation of semaphores using mutexes and condition variables */
// An implementation of semaphores using mutexes and condition variables
#include "SDL_systhread_c.h"
@@ -111,7 +111,7 @@ int SDL_WaitSemaphoreTimeoutNS(SDL_Semaphore *sem, Sint64 timeoutNS)
return SDL_InvalidParamError("sem");
}
/* A timeout of 0 is an easy case */
// A timeout of 0 is an easy case
if (timeoutNS == 0) {
retval = SDL_MUTEX_TIMEDOUT;
SDL_LockMutex(sem->count_lock);
@@ -169,4 +169,4 @@ int SDL_SignalSemaphore(SDL_Semaphore *sem)
return 0;
}
#endif /* SDL_THREADS_DISABLED */
#endif // SDL_THREADS_DISABLED

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@@ -20,7 +20,7 @@
*/
#include "SDL_internal.h"
/* Thread management routines for SDL */
// Thread management routines for SDL
#include "../SDL_systhread.h"

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@@ -20,5 +20,5 @@
*/
#include "SDL_internal.h"
/* Stub until we implement threads on this platform */
// Stub until we implement threads on this platform
typedef int SYS_ThreadHandle;