rwops: Renamed SDL_CreateRW and SDL_DestroyRW to SDL_OpenRW and SDL_CloseRW.
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@@ -268,7 +268,7 @@ extern DECLSPEC int SDLCALL SDL_AddGamepadMapping(const char *mapping);
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* constrained environment.
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*
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* \param src the data stream for the mappings to be added
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* \param freesrc if SDL_TRUE, calls SDL_DestroyRW() on `src` before returning,
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* \param freesrc if SDL_TRUE, calls SDL_CloseRW() on `src` before returning,
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* even in the case of an error
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* \returns the number of mappings added or -1 on error; call SDL_GetError()
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* for more information.
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