camera: Emscripten support!
This also adds code to deal with waiting for the user to approve camera access, reworks testcameraminimal to use main callbacks, etc.
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@@ -208,6 +208,8 @@ typedef enum
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/* Camera hotplug events */
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SDL_EVENT_CAMERA_DEVICE_ADDED = 0x1400, /**< A new camera device is available */
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SDL_EVENT_CAMERA_DEVICE_REMOVED, /**< A camera device has been removed. */
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SDL_EVENT_CAMERA_DEVICE_APPROVED, /**< A camera device has been approved for use by the user. */
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SDL_EVENT_CAMERA_DEVICE_DENIED, /**< A camera device has been denied for use by the user. */
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/* Render events */
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SDL_EVENT_RENDER_TARGETS_RESET = 0x2000, /**< The render targets have been reset and their contents need to be updated */
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@@ -535,7 +537,7 @@ typedef struct SDL_AudioDeviceEvent
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*/
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typedef struct SDL_CameraDeviceEvent
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{
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Uint32 type; /**< ::SDL_EVENT_CAMERA_DEVICE_ADDED, or ::SDL_EVENT_CAMERA_DEVICE_REMOVED */
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Uint32 type; /**< ::SDL_EVENT_CAMERA_DEVICE_ADDED, ::SDL_EVENT_CAMERA_DEVICE_REMOVED, ::SDL_EVENT_CAMERA_DEVICE_APPROVED, ::SDL_EVENT_CAMERA_DEVICE_DENIED */
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_CameraDeviceID which; /**< SDL_CameraDeviceID for the device being added or removed or changing */
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Uint8 padding1;
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