iostream: "free*" params should be "closeio".

This commit is contained in:
Ryan C. Gordon
2024-03-14 23:14:46 -04:00
parent 5440fd7d12
commit 6776b6108a
8 changed files with 25 additions and 25 deletions

View File

@@ -268,7 +268,7 @@ extern DECLSPEC int SDLCALL SDL_AddGamepadMapping(const char *mapping);
* constrained environment.
*
* \param src the data stream for the mappings to be added
* \param freesrc if SDL_TRUE, calls SDL_CloseIO() on `src` before returning,
* \param closeio if SDL_TRUE, calls SDL_CloseIO() on `src` before returning,
* even in the case of an error
* \returns the number of mappings added or -1 on error; call SDL_GetError()
* for more information.
@@ -279,7 +279,7 @@ extern DECLSPEC int SDLCALL SDL_AddGamepadMapping(const char *mapping);
* \sa SDL_AddGamepadMappingsFromFile
* \sa SDL_GetGamepadMappingForGUID
*/
extern DECLSPEC int SDLCALL SDL_AddGamepadMappingsFromIO(SDL_IOStream *src, SDL_bool freesrc);
extern DECLSPEC int SDLCALL SDL_AddGamepadMappingsFromIO(SDL_IOStream *src, SDL_bool closeio);
/**
* Load a set of gamepad mappings from a file.