N3DS: Fix -Wformat warnings in tests.

All warnings were about invalid specifiers. Since U/Sint32 is a long,
using `%d` emits a -Wformat warning.
This commit is contained in:
Pierre Wendling
2022-10-10 01:31:14 -04:00
committed by Sam Lantinga
parent 43a2b0b1e5
commit 6784d84c9d
26 changed files with 162 additions and 161 deletions

View File

@@ -41,21 +41,21 @@ mouse_getMouseState(void *arg)
/* Case where x, y pointer is NULL */
state = SDL_GetMouseState(NULL, NULL);
SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, NULL)");
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %u", state);
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
/* Case where x pointer is not NULL */
x = INT_MIN;
state = SDL_GetMouseState(&x, NULL);
SDLTest_AssertPass("Call to SDL_GetMouseState(&x, NULL)");
SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %u", state);
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
/* Case where y pointer is not NULL */
y = INT_MIN;
state = SDL_GetMouseState(NULL, &y);
SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, &y)");
SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %u", state);
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
/* Case where x and y pointer is not NULL */
x = INT_MIN;
@@ -64,7 +64,7 @@ mouse_getMouseState(void *arg)
SDLTest_AssertPass("Call to SDL_GetMouseState(&x, &y)");
SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %u", state);
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
return TEST_COMPLETED;
}
@@ -87,21 +87,21 @@ mouse_getRelativeMouseState(void *arg)
/* Case where x, y pointer is NULL */
state = SDL_GetRelativeMouseState(NULL, NULL);
SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, NULL)");
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %u", state);
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
/* Case where x pointer is not NULL */
x = INT_MIN;
state = SDL_GetRelativeMouseState(&x, NULL);
SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, NULL)");
SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %u", state);
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
/* Case where y pointer is not NULL */
y = INT_MIN;
state = SDL_GetRelativeMouseState(NULL, &y);
SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, &y)");
SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %u", state);
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
/* Case where x and y pointer is not NULL */
x = INT_MIN;
@@ -110,7 +110,7 @@ mouse_getRelativeMouseState(void *arg)
SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, &y)");
SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %u", state);
SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
return TEST_COMPLETED;
}