Sync SDL3 wiki -> header
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@@ -1252,11 +1252,12 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetNumGamepadTouchpadFingers(SDL_Gamepad *ga
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* \param gamepad a gamepad.
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* \param touchpad a touchpad.
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* \param finger a finger.
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* \param down a pointer filled with SDL_TRUE if the finger is down, SDL_FALSE otherwise, may be NULL.
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* \param x a pointer filled with the x position, normalized 0 to 1, with the origin in the
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* upper left, may be NULL.
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* \param y a pointer filled with the y position, normalized 0 to 1, with the origin in the
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* upper left, may be NULL.
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* \param down a pointer filled with SDL_TRUE if the finger is down, SDL_FALSE
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* otherwise, may be NULL.
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* \param x a pointer filled with the x position, normalized 0 to 1, with the
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* origin in the upper left, may be NULL.
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* \param y a pointer filled with the y position, normalized 0 to 1, with the
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* origin in the upper left, may be NULL.
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* \param pressure a pointer filled with pressure value, may be NULL.
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* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
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* for more information.
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