OCD fixes: Adds a space before */
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@@ -356,7 +356,7 @@ main(int argc, char **argv)
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quit(5);
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}
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/* Uncomment this to check vertex color with a YUV texture */
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/*SDL_SetTextureColorMod(MooseTexture, 0xff, 0x80, 0x80);*/
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/*SDL_SetTextureColorMod(MooseTexture, 0xff, 0x80, 0x80); */
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for (i = 0; i < MOOSEFRAMES_COUNT; i++) {
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Uint8 MooseFrameRGB[MOOSEFRAME_SIZE*3];
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