SDL_CreateWindow() has been simplified and no longer takes a window position.

This commit is contained in:
Sam Lantinga
2023-03-05 14:44:38 -08:00
parent 7905254087
commit 698dbd8464
51 changed files with 106 additions and 326 deletions

View File

@@ -456,7 +456,7 @@ int main(int argc, char **argv)
}
/* Create a 640x480 OpenGL screen */
window = SDL_CreateWindow("Shader Demo", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 640, 480, SDL_WINDOW_OPENGL);
window = SDL_CreateWindow("Shader Demo", 640, 480, SDL_WINDOW_OPENGL);
if (window == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unable to create OpenGL window: %s\n", SDL_GetError());
SDL_Quit();